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Mobile Game Programming Course

Learn to build actual games from scratch. We focus on practical coding skills, game mechanics design, and real project work that prepares you for the industry.

Duration

12 Months

Schedule

Evening Classes

Format

Hybrid Learning

Three Learning Tracks

Pick the path that matches where you are now. Each track builds on different starting points but gets you to the same destination.

Starter Path

Never touched code before? This track starts with fundamentals and moves at a comfortable pace. Most students with zero experience choose this one.

  • Programming basics in C#
  • Unity engine introduction
  • Simple 2D game projects
  • Step-by-step guidance

Developer Path

Already know your way around code? We skip the basics and jump straight into game-specific programming concepts and architecture patterns.

  • Game systems design
  • Advanced Unity features
  • Performance optimization
  • Portfolio-worthy projects

Professional Path

Working in tech but want to shift to games? This track focuses on industry workflows, team collaboration, and market-ready development.

  • Production pipelines
  • Monetization strategies
  • Cross-platform deployment
  • Live ops fundamentals

What You Actually Build

Theory matters, but making games is what sticks. You'll create five complete projects during the program. Each one teaches specific skills and adds to your portfolio. By month six, you're working on your own game concept with instructor feedback.

Students working on mobile game development projects in classroom setting

1 Core Mechanics

Input handling, physics systems, collision detection. You'll build a simple platformer that actually feels good to play.

2 UI and Data

Menus, HUD elements, save systems. Create a puzzle game with progression tracking and player profiles.

3 Mobile Specific

Touch controls, screen sizes, performance constraints. Port your game to Android and iOS.

4 Advanced Systems

AI behaviors, procedural generation, multiplayer basics. Build something more complex and interesting.

5 Your Project

Design and develop your own game. We help with scope, technical challenges, and polish.

Who Teaches This

Instructor profile photograph

Linnea Ström

Lead Programming Instructor

Spent eight years building mobile games at studios in Barcelona and Stockholm. Worked on titles that hit top charts in multiple countries. Now teaches because watching someone's first game come together never gets old.

Unity C# Mobile Development Game Systems
Instructor profile photograph

Vesna Kovačević

Technical Mentor

Independent game developer with twelve published titles. Handles the advanced workshops and one-on-one project mentoring. Good at helping students figure out why their code isn't doing what they expected.

Performance Optimization Architecture Cross-platform Problem Solving

Next Cohort Starts July 2026

Classes run Tuesday and Thursday evenings, 6:30 to 9:00 PM, with Saturday morning workshops twice a month. We keep groups small because individual feedback matters. Current cohort has 18 students.

Applications open in March. We review portfolios for the Professional Path, but the other tracks just need a short statement about why you want to learn game development.

Important Dates

Applications Open March 15, 2026
Application Deadline June 10, 2026
Program Begins July 7, 2026
Program Ends July 2, 2027
Get Program Details
Mobile game development workspace with multiple devices and testing environment